![]() ![]() Passing from a BIM model to a life-like environment in Twinmotion in such a dynamic way contributes to a more effective workflow and a gain of time in decision- making: Twinmotion helps stakeholders understand the design and recognise potential and / or necessary modifications in the project. ![]() During the synchronisation, the Add-ins will automatically replace the billboards with Twinmotion 3D animated trees that react to the weather and seasons the same goes for characters, vehicles and materials. For example, in the BIM software, the vegetation is usually just a basic billboard with the shape of a tree. The add-ins also contain an automatic conversion function, which replaces the basic objects coming from the BIM software with 3D animated objects from the Twinmotion library. Following any modifications in the 3D model, he only needs to click on “See in Twinmotion” again to update everything in Twinmotion in real-time. Once synchronised in Twinmotion, he is free to view his project in real-time, experience the space of his design and immerse himself in virtual reality. With these direct synchro add-ins, an architect needs only to click on the “See in Twinmotion” button in his BIM software, and the entire project is synchronised in Twinmotion in a few seconds. The main idea behind the direct synchronisation with ArchiCAD and Revit is to simplify this workflow and avoid the “export/import” process that may result in lost time and information. Could you explain a little bit about the workflow and how this might have changed the way your customers use design viz during a project?Ī: A usual workflow of Twinmotion with any 3D modelling software is to export the 3D model to one of the Twinmotionsupported formats and import it into Twinmotion to start an immersive real-time visualisation. Twinmotion Content for Unreal Engine: Content library reflecting the content shipping with Twinmotion including Master Materials, Assets etc.Q: Twinmotion offers direct synchronisation with Revit.Datasmith Twinmotion Importer Plugin: Plugin handling file import through the existing Datasmith and Dataprep workflows.You will need to install two (2) plugins to be able to successfully import Twinmotion files in Unreal: If you are not familiar with how Datasmith works, please consult the documentation here: The workflow, based on Datasmith, is identical to importing *.udatasmith files or CAD files. You will find an additional import format (*.TM) added to the list of files supported by Datasmith. ![]()
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